levels by difficulty level(easy, normal, hard) 750 levels for each difficulty.
you could add a bottle using coins (the player wins coins for each bottle that gets full), to help you solve the puzzle.
undo moves button, to undo your moves, each undo costs a value of coins(that value can be changed).
The game contains Ads (AdMob or Unity ads).
banner ad always shows up. ( game)
interstitial ad after 2 winning times (you can change it).
you can skip the level using coins.
In-App purchasing (to buy coins, Remove ads, unlock all tubes, unlock all backgrounds).
Shop system(the ability to change bottles+backgrounds for specific levels with the ability to customize all shop items add, remove or change).
-GDPR panel;
you can customize the game (the documentation shows how).
The game is ready for release, and itβs excellent for learning purposes.
liquid systems are developed using shaders (the shader graph) to get the best performance.
animations used on UI pannels to get the best experience;
levels are designed to increases the difficulty of each level.
The game developed with Unity 2020.3.11f1